Interior visualization developed to preview a customized configuration of fixed seating within an existing lecture hall. Two camera angles were produced to clearly communicate visibility, spacing, and seating ergonomics.
The environment was reconstructed from limited photographic reference, with custom seating components modified to engineering specifications.
Modeling and Texturing: Cinema 4D
Rendering: Cinema 4D + Corona Renderer
Post: Photoshop
Deliverables: Front and rear facing lecture hall interior renderings